King Osohe Possible battle memory entry: After being awakened from millenia by the destruction of Osohe castle, the long dead king is driven mad by some unknown force and animates the castle itself! Tougher than concrete, literally! Appearance: He resembles Osohe castle transformed into some sort of mecha. The head is the entrance to the castle, the arms are the towers, and the legs are formed from the underground passageways. In his distabled form he looks like a giant ghost with a crown coming out of the entrance of the castle. He will start the battle with a lake in front of him. Chase and co. could attack it. Attack moves: -King Osohe attacks with a weathered tower! (heavy damage and possible one-hit mortal blow at one party member) -King Osohe stomps the ground! Chase and co. is hit by a giant shockwave! (moderate to heavy damage to all party members) -King Osohe spat something into the lake! Something emerges! (Summons 2 Oh-So-Snakes. Remember those buggers?) -King Osohe blew a battle horn! Loyal troops gathered! (all sorts of Osohe castle enemies are summoned) -King Osohe accidentally spat something he didn't want to! Something shiny falls into the lake! (Summons an Ancient Treasure. More on that later. This move is rather rare.) -King Osohe tried PK Starstorm! (PK Starstorm is cast) -King Osohe shined with blinding glory! (PK Flash) As soon as his health goes down enough, this happens: -King Osohe fell apart! His true form emerges! (switches to second form.) King Osohe now uses these moves: -King Osohe is wobbling in the wind! (Nothing) -King Osohe absorbed energy from the ground! (Increases health and PP) -King Osohe made a long and absolutely boring lecture about his reign! (Much like Hypnosis Omega, makes everyone fall asleep.) -King Osohe glared with eerie eyes! (Diamondizes a party member, or whatever status alignment simular to it) As soon as enough turns pass, this happens: -King Osohe used telekinesis to rebuild himself! (switches back to first form, accompanied with another lifeup + PP) The cycle repeats. After his health reaches zero, this happens: -With the last of his strength, King Osohe tried one last and very special attack! King Osohe tried PK Delta! (A PSI inspired by the Harmony comic series in starmen.net. This PSI casts PK Fire, PK Freeze and PK Thunder ALL AT ONCE. Perhaps upon his defeat King Osohe will teach the party the move?) Ancient Treasure Possible Battle Memory entry: A treasure locked in Osohe castle so securely even Wess never found it! It has some odd defences though. Appearance: A treasure chest. What more to say? Attack moves: -The Treasure is shimmering! (Nothing) -The Treasure twitched! (Nothing) -The Treasure ran off! (Makes this 'enemy' disappear) After its health reaches zero: -The Treasure stopped twitching! (party member) picks it up! Lake Possible Battle Memory entry: A lake. big enough for giant snakes to swim too and fro. Appearance: Um, duh? Mind, this thing only appears during the fight with King Osohe. This 'enemy' doesn't have any attacks, but Chase and co. can attack it. After its health reaches zero, this happens: -The lake crumbled and dried up! Any Oh-So-Snakes that happen to be in it dies instantly. P.S. Don¡¦t expect me to draw them! I¡¦m horrible at it!