October 23, 2012 by Mushroomized
Editor’s note: We are no longer taking applications.
Hey everyone! Remember those new recruits Max was talking about? No? I’m Mushroomized. I’ve actually been working on this for just over a year now, quietly helping to finalize our style and get things tiled. We’ve gotten a good deal done in the art department, but we want help to speed up production.
Which is where you all come in. We’re hiring new artists, though things are a little different this time. We’ve put together an application of exactly what we want to see from potential recruits. As always, the bar is set high. We have some outstanding artists on board, and are looking for talented, experienced spriters.
Continue reading ‘We’re Hiring!’…
Project News, Site News, Staff | application, art, recruiting, sprites, spriting
229 comments »
October 12, 2012 by McMaxxis
Hey Guys! First of all, I know this post is coming out of left field. You could say it’s more exciting that way? But I guess a proper introduction is needed. The name’s McMaxxis. Just call me Max. I’ve been on the team for quite a while in the background, with other new recruits you have not yet met. I have been doing some vital work along with the other artists since the pixels were remixed. I’d like to begin my post with saying thank you for your patience with us all this time. You guys are amazing. We are trying our best to put that signature Itoi aesthetic in this game. Carefully picking thing in and out to have the story and visuals to it’s true sequel potential.
Basically, this update will be a little bit different. Since most of the Sprites have been redone. We thought we’d share a few concepts, sprites and doodles that could’ve have been in the game. It’s like getting unused content, but saving you the trouble of cracking open and tearing apart the game once it’s released.
Continue reading ‘Scrapbookin’’…
General, Staff | art, Concept, sprites, unused
125 comments »
July 16, 2011 by Zephys

Remember the “Changes” post, where we said things were subject to change at any time? Consider this part two. As you’ve read, we were in the “alpha” phase, where everything was subject to change. To be more specific, that was chiefly regarding our storyline. In that regard, consider us in the “beta” phase for content. That is to say, we now have a finalized story, and other things of the like, which means I’m playing manager, and shifting gears to dialogue and other stuff, rather than assembling the core story.
Continue reading ‘Changes Part II / Project overhaul’…
Project News, Site News, Staff
19 comments »
April 21, 2011 by stitch

Hello, everyone! This is “stitch,” of SNOBODYS, talkin’ ’bout music today. I have a few tunes to share and some things to talk about! Sit down, have a listen and let’s talk! Continue reading ‘Talkin’ ’bout Music…!’…
General, Site News, Staff | Email, music, questions, Remix, Revamp, SNOBODYS
50 comments »
January 16, 2011 by stitch
A Gift:
Stitch here again; that’s right I finished the piece! Sorry it took so long, I had a lot of things going on like finding a place to live and moving in to it. After a few minor adjustments and, of course, an ending I give all of you this mp3 for download. Enjoy…
Continue reading ‘A Gift and a Secret…’…
Project News, Staff | download, mp3, music, SNOBODYS
33 comments »
January 3, 2011 by stitch

Hi!
This is “stitch” of SNOBODYS, Lead Music and Sound Concept from the MOTHER 4 dev team. We are finally chiming in to keep all of you wonderful people well fed with MOTHER 4 material! I will continue to throw things like this out here every so often…
Continue reading ‘Music! *treat*’…
Project News, Staff | music, SNOBODYS
27 comments »