April 25, 2013 by zaneriley
…and we’re back. With announcements!
Mother 4 is alive and in progress, despite what some of you thought from the four-month hiatus the team took to get exams, travel and time-zones taken care of the new team members up-to-speed.
Looking for screenshots, actual game play footage or any other goodies? You’ll have to wait for August 13, 2013 when the Mother 4 launch website goes live. No, that is NOT a release date, but eventually that’s where you’ll download the game.
To apologize for our lack of updates, here are images to hold you over:
Continue reading ‘Mother 4 Website Coming’…
Project News, Site News | screenshots
217 comments »
December 22, 2012 by The Dave

Perhaps it’s a little overdue, but we’re proud to present the project’s new staffers. Many joined the team due to our spriter search, and a few have joined the team for other reasons. In the end, we’re all glad to have them on the team, and we’re looking forward to working with the new energy they’ve brought to the team.
I’ve given the staff page a revamp, so head on over to see the new staff and read their bios!
Continue reading ‘Welcome New Staff’…
Project News, Site News | Staff
1,093 comments »
October 23, 2012 by Mushroomized
Editor’s note: We are no longer taking applications.
Hey everyone! Remember those new recruits Max was talking about? No? I’m Mushroomized. I’ve actually been working on this for just over a year now, quietly helping to finalize our style and get things tiled. We’ve gotten a good deal done in the art department, but we want help to speed up production.
Which is where you all come in. We’re hiring new artists, though things are a little different this time. We’ve put together an application of exactly what we want to see from potential recruits. As always, the bar is set high. We have some outstanding artists on board, and are looking for talented, experienced spriters.
Continue reading ‘We’re Hiring!’…
Project News, Site News, Staff | application, art, recruiting, sprites, spriting
229 comments »
March 24, 2012 by Zephys

Hello, readers. This is Zephys of the Mother 4 team. I’ve decided to make a different sort of update this time around. If you’re a super-expert on everything we’ve ever said, done, or shown, this post is of little interest to you and you should just scroll to the bottom. I bet there’s a few things you’ve forgotten, though.
To everyone else, specifically newcomers to our site, this post is to serve as a giant “What the public should know about Mother 4 so far” reference. (Hence the title.) There’s a little concept art treat for you at the bottom of the post, but other than that, you won’t hear too much that’s “new”, per se, though a few concepts being reworded/reintroduced might make something click in your head in a way that it hasn’t before. Grab a drink and sit back, this is going to be a big post.
To fully get re-acquainted with the project, we recommend dropping by the
about, FAQ, and staff pages, and then reading this post.
Now for the fun stuff.
Continue reading ‘What you should know about the project thus far.’…
Project News
247 comments »
October 28, 2011 by Zephys

And here we are with NCFC Friday. You guys like music, right? Yeah, you like music.
Continue to the NCFC Booth…
NCFC 2011, Project News | music, NCFC
31 comments »
October 27, 2011 by Mr. Mars

Every once in a while, we all have to step back and look at the big picture; to see what lies beyond us, where we truly belong, what we really are….and, sometimes, we just need to know where to slap down a city. Today’s update is going to look at how we do one of those things, and it’s not the first three. That’s right, today, Mars is talking about map-making.
Waltz on over to the NCFC booth!
NCFC 2011, Project News | art, Concept, map, NCFC
4 comments »